It’s fantastic to have a game where everyone on the team is involved with multiple aspects of the game; we’re already a team of generalists, with designer-artists and programmer-designers and the like, but the small team fosters an environment where everyone gets intrinsically involved in everyone else’s business, and I think it made for a better game.

Q&A: Hearthstone‘s small-team success at big-time Blizzard

Eric Dodds on Hearthstone Development

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