It’s time to wrap up the CCP Game Jam posts with a round-up of the remaining games that were made during the jam.
First up is the eminently beardy Team Clean Shaven who made two games, or three if you count that one of them was split into two separate executables! The first game H.E.A.R.T. was a schmup made in Unity divided into a general vertical scrolling kill all the things game with the second portion being a specific example of a boss battle. The second game they made One Heart to Make was a pattern matching board-game where up to three players as the club, diamond and spade suits battled to reassemble the heart.
Team Heartless very nearly missed out on the Player’s Choice Award with their take on dating in Heartbreak Date. The game consisted of a few minigames all bonded together to make a terrible dating experience. Players get the opportunity to try to attract a waiters attention, try to stay awake whilst your date is talking and a brutally hard game where you have to say the things that your date is thinking about to feign interest. Their game was also very well put together and a special shout-out has to go to Scott Rhodes’ excellent audio including some inspired voice acting.
Last but not least is Team Pheasant Preserve who quite possibly made the first game ever in Confluence. Ultimate Wingman Simulator: Heartbreaker Edition – Tragic Confluence was a piece of well written and illustrated interactive fiction. The game was initially intended to be a point-and-click adventure but time pressure forced them into a different format.